

(More on that later.) The most action that you ever get to see are blocks falling to replace the ones you’ve cleared. The only time you’ll confuse a piece is when it is covered by a double chain. The gems that you match do a standup job of looking different enough from each other. There puzzles all sit on a featureless background.

The top screen has some decent looking backdrops, but since the action takes place on the touch screen, you’ll rarely even notice they’re there. The bottom screen is where the puzzle itself is. The top screen of the DS contains all of your pertinent information such as resources and time left to complete the puzzle. These require touch screen controls, so a bump on the road of a twitch of the wrist and you can erase hours of work with not so much as an “are you sure you want to start a new profile?” Every time you open your profile, the options are to continue or start anew. My biggest problem with the campaign mode is how easy it is to accidentally start a new game. It’s a nice feature that should be standard among puzzle games. You’ll be able to see the shape of the level, but you won’t get an idea of what obstacles you’ll face in each one.
#CRADLE OF ROME 1 FOR FREE#
After you complete each level in campaign mode, you’ll unlock that level for free play. If you fail, the game congratulates you for finishing the levels, but you get a measly ending and are allowed to start back at level 81 on the last epoch to try again. (There are 100) If you succeed, you win and get nifty little ending. The object is to finish the last epoch before you run out of levels. Once you’ve bought all of the buildings, you move on to the next epoch. Each epoch contains four structures that you can build. There are about twenty buildings to construct and each gives you either a new resource to gather or a special power to help you clear the levels.

You do this be gathering resources and using them to create buildings. The goal of Cradle of Rome is to build your city so that it becomes the vast empire that it has the potential to be. What could possibly be so addicting about that? Even so, I decided to give Cradle of Rome a shot. Sure, I dabbled in Peggle and Alchemy, but I generally spend my downtime playing something with a little more substance. You start at the beginning of Cradle of Rome game… First a village appears… Then you buy a fountain and a tavern… Will you choose the water mill or the blacksmith next? Play more and watch your city grow into a vast and magnificent center of life, the heart of the antiquity! You'll be able to reconstruct masterpieces of Roman architecture, build the Coliseum to train gladiators, and even rebuild the Pantheon, the Temple of all the Roman Gods to bring you even greater luck! As Rome grows, the citizens who populate your city will proclaim you Emperor as a Head Priest considers a worthy tribute! Rise from an emerging ruler to the most powerful name to cross the mouths of both mortals and gods.I’m not usually one to get sucked up into the vortex of casual gaming. Collect supplies and build 5 historical epochs. Welcome to Cradle of Rome! Use the chance to build Ancient Rome, the most legendary city of all time! One of the powerful capitals that have ever existed wants you to become its Emperor! Conquer 100 intuitively designed levels by swapping tiles and matching three or more in a row. Some buildings provide an extra bonus citizen with in-game bonuses if the player plays skillfully with the particular resource unlocked from that building. The game progresses with new types of gems and resources being unlocked at every new building built in Rome. To help the player, several power-ups can be acquired, such as a hammer that can destroy any tile on the field. Each round also has a time limit, which is represented by a slowly emptying vase of water on the top screen. Obstacles increase the game's difficulty they include locked gems/resources, which cannot be switched until a match is made to unlock them. The goal of each round is to form matches on blue tiles to clear them from the screen.

Between rounds, resources can be spent on farms, taverns and other buildings to cultivate the commonwealth. As matches are formed, reserves of resources such as grain and wood are built up, which are used towards building the Roman Empire. The gameplay is similar to that of Bejeweled the player must flip jewels/resources on a playing field to create matches of at least three items of the same type.
